The book is a reference for developers using 3D models. Instead of simply showing a spec sheet, the book delves into the loading and rendering techniques of 3D models. The text is as API and platform independent as possible, so users of Direct3D, OpenGL, etc. will be able to interpret and use the information provided in the book.
About the Author :
Evan Pipho has contributed to Focus on 3D Models with CDROM as an author.
After programming for several years, Evan Pipho discovered gamedev.net in mid-2000 and immediately became a devoted gamer. At age 17, Evan has already tackled DirectDraw, Direct3D, and OpenGL in addition to co-creating Ngine.
|Title:||Focus on 3D Models with CDROM||Publisher:||Course Technology|
|Author:||Evans Pipho, Evan Pipho|
|No. of Pages:||288|
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