Flash game guru Rosenzweig shows how easy it is to create fun and addictive Web-based games with the game development power of ActionScript 3.0 and Flash CS3 Professional. This book includes 16 complete games with source code and detailed descriptions of how each game was built.
Gary Rosenzweig's ActionScript 3.0 Game Programming University shows you how to use ActionScript, the programming language behind Flash CS3 Professional. The lessons teach you all the basics of ActionScript programming through game examples, but the code can be easily adapted to non-game-oriented projects, such as web training and advertising. Written by a real-world Flash developer, this book presents you with the source code of 16 complete games and lays the foundation for you to create your own games. Gary also provides a companion website - flashgameu.com, which contains files, updates, new content, Gary's blog and much more.
About the Author :
Gary Rosenzweig has contributed to ActionScript 3.0 Game Programming University as an author.
As a youngster, Gary Rosenzweig was allowed to play video games whenever he wanted, as long as his homework was done first. His parents got him an Atari 2600 and an assortment of games. He loved to play Adventure, Asteroids, Pitfall, Raiders of the Lost Ark, and even that dreadful E.T. game. At age 13, in 1983, his grandmother gave him a new TRS-80 Model III. The first thing he did with it was learn to program. And then, make games. He made some text adventure games, and then some RPG games, and then some arcade games. He was allowed to stay up all night making games, as long as his homework w
|Title:||ActionScript 3.0 Game Programming University||Publisher:||Que|
|No. of Pages:||440|
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