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Foundation ActionScript 3.0 Animation: Making Things Move!

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Edition: Paperback
Publisher: Friends of ED
  • Foundation ActionScript 3.0 Animation: Making Things Move!

Foundation ActionScript 3.0 Animation: Making Things Move! Book Description

Now updated with information on ActionScript 3.0, this guide teaches animators how to use Flash ActionScript to move the objects in their movie, rather than letting Flash's tween engine do it for them. The benefit of this is smaller, more realistic, more dynamic, interactive movies that literally seem to come alive on the screen.
In this book, you'll learn All the ActionScript 3.0 (including math and trigonometry functions) and Flash rendering techniques you'll need to start animating with code Basic motion principles such as velocity, acceleration, friction, easing, and bouncing How to handle user interaction via the keyboard and mouse Advanced motion techniques such as springs, coordinate rotation, conservation of momentum, and forward and inverse kinematics All the basic 3D concepts you need to do 3D in Flash, from simple perspective to full 3D solids complete with backface culling and dynamic lighting Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contributed to making it one of the most widely used programs for creating interactive web content. With each new version of Flash, ActionScript, its built-in scripting language, has become more powerful and a little more complex, too. ActionScript, now at version 3.0, has significantly matured as a programming language, bringing power and speed only previously dreamed about to Flash-based animation, going far beyond traditionally used keyframes and tweens. The material inside this book covers everything you need to know to harness the power of ActionScript 3.0. First, all the basics of script-based animation and setting up an ActionScript 3.0 project are covered. An introduction to object-oriented programming follows, with the new syntax, events, and rendering techniques of ActionScript 3.0 explained, giving you the confidence to use the language, whether starting from scratch or moving up from ActionScript 2.0. The book goes on to provide information on all the relevanttrigonometry you will need, before moving on to physics concepts such as acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. In no time at all you'll both understand the concepts of scripted animation and have the ability to create all manner of exciting animations and games. Summary of Contents PART ONE - ACTIONSCRIPTED ANIMATION BASICS Chapter 1 Basic Animation Concepts Chapter 2 Basics of ActionScript 3.0 for Animation Chapter 3 Trigonometry for Animation Chapter 4 Rendering Techniques PART TWO - BASIC MOTION Chapter 5 Velocity and Acceleration Chapter 6 Boundaries and Friction Chapter 7 User Interaction: Moving Objects Around PART THREE - ADVANCED MOTION Chapter 8 Easing and Springing Chapter 9 Collision Detection Chapter 10 Coordinate Rotation and Bouncing Off Angles Chapter 11 Billiard Ball Physics Chapter 12 Particle Attraction and Gravity Chapter 13 Forward Kinematics: Making Things Walk Chapter 14 Inverse Kinematics: Dragging and Reaching PART FOUR - 3D ANIMATION Chapter 15 3D Basics Chapter 16 3D Lines and Fills Chapter 17 Backface Culling and 3D Lighting PART FIVE - ADDITIONAL TECHNIQUES Chapter 18 Matrix Math Chapter 19 Tips and Tricks

Keith Peters has contributed to Foundation ActionScript 3.0 Animation: Making Things Move! as an author. Keith lives in the vicinity of Boston, MA, in the USA with his wife Kazumi and their new daughter Kristine. He has been working with Flash since 1999, and has co-authored many books for friends of ED, including Flash MX Studio, Flash MX Most Wanted, and the ground-breaking Flash Math Creativity. In 2001 he started the experimental Flash site, BIT-101 (www.bit-101.com), which strives for a new, cutting edge, open source experiment each day. The site recently won an award at the Flashforward 2003 Flash Film Festival in the Experimental category. In addition to the experiments on the site, there

Publisher: Friends of ED
Author: Keith Peters
Language: English
ISBN:

1590597915

EAN:

9781590597910

No. of Pages: 542
Publish Date: 2007-03-31
Binding: Paperback
Deliverable Countries: This product ships to United Arab Emirates, Australia, Belgium, Bahrain, Switzerland, China, Germany, Spain, Finland, France, Hong Kong, Indonesia, India, Japan, Kenya, Kuwait, Sri Lanka, Malaysia, Netherlands, New Zealand, Russia, Saudi Arabia, Singapore, Thailand, South Africa.

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The book Foundation ActionScript 3.0 Animation: Making Things Move! by Keith Peters (author) is published or distributed by Friends of ED [1590597915, 9781590597910]. This particular edition was published on or around 2007-03-31 date. Foundation ActionScript 3.0 Animation: Making Things Move! has Paperback binding and this format has 542 number of pages of content for use. This book by Keith Peters is written in English language.
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