The Art of Lego Mindstorms NXT- G Programming (Paperback)


Terry Griffin


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The Art of Lego Mindstorms NXT- G Programming Book Description

"The Art of LEGO MINDSTORMS NXT-G Programming" teaches you how to create powerful programs using the LEGO MINDSTORMS NXT programming language, NXT-G. You'll learn how to program a basic robot to perform tasks such as line following, maze navigation, and object detection and how to combine programming elements (known as blocks) to create sophisticated programs. Author Terry Griffin covers essential functions like movement, sensors, and sound as well as more complex NXT-G features like synchronizing multiple operations. Because it's common for programs to not work quite right the first time they are run, a section of the book is dedicated to troubleshooting common problems including timing, sensor calibration, and proper debugging. Throughout the book, you'll learn best practices to help eliminate frustration when programming your robotic creations. This book is perfect for anyone with little to no previous programming experience who wants to master the art of NXT-G programming.

Book Details

Title: The Art of Lego Mindstorms NXT- G Programming
Publisher: No Starch Press
Author: Terry Griffin
Edition: Paperback
Language: English




No. of Pages: 261
Publish Date: 2010-8-26
Binding: Paperback
Deliverable Countries: This product ships to Restricted International (Books).

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The book The Art of Lego Mindstorms NXT- G Programming by Terry Griffin (author) is published or distributed by No Starch Press [1593272189, 9781593272180]. This particular edition was published on or around 2010-8-26 date. The Art of Lego Mindstorms NXT- G Programming has Paperback binding and this format has 261 number of pages of content for use. This book by Terry Griffin is written in English language.
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