|Not Available. 5-7 business days|
Whether for big budget film and game productions or lower budget TV and Internet content, creating flexible and believable character rigs is one of the essential skills needed to bring any 3D animation to life. Maya is the leading software program used in such cutting-edge animation, and has an established rigging toolset for creating realistic character controls. Rigging has traditionally been very expensive due to the time consuming process of manually building custom rigs in the software interface. This book by the author of the best-seller Maya Character Creation shows you how the pros are using MEL (Maya Embedded Language) scripting to streamline and automate the rigging process to build custom character rigs in a matter of seconds, as apposed to days or weeks.
|Title:||MEL Scripting a Character RIG In Maya, 1/e||Publisher:||Pearson|
|No. of Pages:||368|
* The book summary and image may be of a different edition or binding of the same title.
* Book reviews are added by registered customers. They need not necessarily buy book.
* These books are NOT available for reading online or for free download in PDF or ebook format.
* Price can change due to reprinting, price change by publisher or sourcing cost change for imported books.
www.infibeam.com/Books is the biggest online bookstore in India for sale of books at best price - fiction, literature, audiobooks, study guides, novels, story books, rare books, textbooks and books by popular authors. These are available in various editions and bindings e.g. paperback and at best discount.