Echochrome takes you into a topsy-turvy world of 3-D mid-air mazes, where your aim is to guide a wandering mannequin along a series of pathways. At first, this seems like an impossible task: sudden drops and dead ends lie around every corner. But in echochrome, solving a problem is just a matter of perspective By rapidly tilting and turning each maze its possible to see obstacles from thousands of different angles and even remove them from view altogether. If a yawning chasm blocks your path, spin the maze so that its hidden from sight behind a wall the mannequin will walk across without falling. If two pathways dont connect, alter your viewpoint until they appear to join and they will. In echochrome, seeing is believing and out of sight is out of mind. Sound simple? It is in theory. But with 315 levels of increasing difficulty and three distinct game modes, plus the opportunity to create your own levels and share them with friends via Ad Hoc Mode, echochrome is marvellously, maddeningly hard to conquer. Its all a matter of imagination, mental agility and good old-fashioned brain-frying fun!