|Available. 2-4 weeks|
Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the software engineering and programming of 3D engines.
|Title:||3D Game Engine Architecture: Engineering Real- Time Applications with Wild Magic||Publisher:||Morgan Kaufmann|
|Author:||David H Eberly|
|Edition:||Ebook , PDF|
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