Overview of Alice 3 CookbookA cookbook for teachers who would like to demonstrate the basics of programming by creating marvelous animated scenesWork with the new Alice 3 environment to add instances and inspect their properties, procedures, and functionsDevelop interactive 3D scenes and videos with Alice 3The book covers the new Sims module incorporated in Alice 3Alice is a free and innovative 3D programming environment that makes
it easy to create an animation for telling a story, playing an
interactive game, or a video to share on the Web. Alice is a teaching
tool designed as a revolutionary approach to teaching and learning
introductory programming concepts.
Alice 3 Cookbook focuses on performing common tasks required
in classrooms with Alice 3. The recipes target teachers who would like
to take advantage of this exciting 3D environment in their classrooms
Alice 3 uses 3D graphics and a drag-and-drop interface to facilitate a
more engaging, less frustrating programming experience. Each recipe
provides step-by-step instructions that allow you to learn the most
important Alice features by example. You will learn about everything
from the addition of the initial actors, up to the advanced procedures
to react to the keyboard and mouse input.
You will work with the different elements that compose a scene and
learn how to change the values for properties and run simple methods.
Discover how to create simple animations that will allow you to
recognize the most important elements of the user interface and explore
the models provided by Alice to use them in games.
A cookbook for teachers filled with practical recipes for showing
students how to build scenes with animations and videos, using Alice 3
What you will learn from this book :
Browse galleries with 3D models to add them as actors to a sceneWork with keyboard and mouse input to create interactive storiesSet scenes with live backgrounds, moving actors, and background musicAdd animals, people, and objects, and define simple and complex behaviorsWork with parts of characters and people to create realistic animationsUse local variables in procedures and functions to solve complex algorithmsUse counters and loops and evaluate expressions to run conditional codeCombine many sub-expressions with logical operators and relational operatorsCustomize and animate a person's body and make the person interact with the environmentControl multiple cameras to create realistic experiences
ApproachPart of Packt's cookbook series, each chapter focuses on a different
aspect of working with Alice. Each recipe has practical, step-by-step
instructions with lots of screenshots.
Who this book is written forThis book is designed primarily for teachers developing education
plans and willing to exploit 3D environments using Alice 3. Alice users
who want to improve their Alice programming skills will also find this
book useful as it offers innovative 3D models in action.
Some basic knowledge of Alice and how it works is necessary, although you are not expected to have worked with version 3 before.