From bestselling author Dewire comes this sequel to the highly successful Client/Server Computing examining how client/server technology has changed since its inception four years ago. . .why some strategies have failed while others have proven more adaptable. . .the tools that have worked. . .and those that haven't. Second Generation Client/Server Computing focuses on applications that dominate the distributed landscape, elaborating on both the surprises and lessons of early implementations, and providing a first look forward to the technology's future. Brimming with advice of what and what not to do, this comprehensive analysis of how client/server has changed is a must for IS managers, designers, and implementators.
Key Features :
Meet the Strategic needs of the Organization
Provide Transparent access to data anywhere in the Organization
Established Flexible, Scalable and Expandable computer architectures
Substantially reduce the cost of Computing
Provide greater ease of use and higher end-use Productivity.
Support connectivity, Portability, and Companies with Industry Standards.
Keep up with the rapidly changing client/server Technology
Understand the Client,Server and networks components of the architecture
Select Clivent/Sever developments tools, Opearting system software, and database management system
Migrate existing applications from propriety mainframe systems to low0-cost networks of PCs and servers
Define standards that support requirments for interoperability and portability .
About the Author :
Dawna Travis Dewire has more than 20 years of Experience as a Programmer, analyst architect consultant, instructor, and writer. As a contributing editor to the James Martin Report, Inc., she was responsible for prepairing such end-user-oriented volumes as Query, Reporting and Graphics, Decision Support and Financial Analysis, and Text Management. she is an adjunct lecturer at babson College in Wellesley, Massachusetts, and is president of Decision Tree Associates. She is the author of Building Applications for Distributed Environments and Text Management, both to be published by McGraw-Hill.
Table of Content :
PART I: INTRODUCTION TO CLIENT/SERVER COMPUTING
Chapter 1 Overview of Client/Server Computing
Chapter 2 Evolution of Client/Server Computing
Chapter 3 Overview of Client/Server Applications
Chapter 4 Understanding Client/Server Computing
PART II: THE CLIENT
Chapter 5 Client Hardware and Software
Chapter 6 Client Software Products
Chapter 7 Client Requirements
PART III: THE SERVER
Chapter 8 Server Hardware
Chapter 9 Server Environment
Chapter 10 Server Operating Systems
Chapter 11 Server Requirements
Chapter 12 Server Data Management and Access Tools
PART IV: THE NETWORK
Chapter 13 Overview of Networking
Chapter 14 LAN Hardware and Software
Chapter 15 Part V: Development and Deployment
Chapter 16 Development Methodology
Chapter 17 Application Development Tools
Chapter 18 Managing the Production Environment
Chapter 19 Production Requirements
Chapter 20 Part VI: Future Trends
Chapter 21 Hardware and Software Trends